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By Nikita Lambert – Application Specialist at SolidXperts

Most modern video games incorporate physics simulation mechanics; if one object is projected on another, the software simulates a realistic collision. SOLIDWORKS Visualize now takes advantage of this technology to create more realistic animations and pushes the possibilities of the software even further. From the 2019 version, we can define the friction coefficients, weight, and elasticity of different objects, as well as their gravitational force.

To access these new features, click on “Models”, the part to simulate, and then the “Physical Simulation” tab.

You will then have the choice between two types of simulation:

  • Static: The static object can not move but other objects may collide with it.
  • Dynamic: The object will be subject to gravity and will be moving within the Visualize scene

Choose the physical properties of this component. When everything is defined, click on “Show Simulation Manager” to open the physics simulation menu. The “preview” rendering mode is recommended to create the simulation before recording, once the movements and collisions form a satisfactory animation, press the red circle to record the simulation as a Visualize animation.

Components with green dots are simulated as static bodies and yellow dots as dynamic bodies.